#HOW TO ADD ZOMBIES TO FAR CRY 5 MAP EDITOR CODE#
I can't figure out why is the code being injected to this address, how does FC5 know to execute a code that's somewhere seemingly completely different place and how can i find out what variables/addresses hold the values i want to alter? I'm just stuck. But here i can't apply the knowledge to this specific case.
![how to add zombies to far cry 5 map editor how to add zombies to far cry 5 map editor](https://static2.thegamerimages.com/wordpress/wp-content/uploads/2018/03/Far-Cry-5-Arcade.jpg)
I've been reading several tutorials (i know it's not that simple but i have to learn it somehow) and i understand what they say even tho i don't have assembly knowledge, i can see what they are doing and why things arre happening. I tried to apply a similar method for FC5 1.011 for both RP gain addresses but they both cause crash after a few seconds (even without actually earning RP). If i go ahead and monitor what writes to the overall RP points, none of those results are in proximity of the injected code, not even close and there are no jump commands. I've been trying to figure out how the script works with FC5 1.2 so i can hopefully do the same in 1.011 and be happy about it and i think i understand what's happening in the script but i can't figure out why is it being injected into that specific +167175B address. I found two but both of those tries ended in failure, i just have no idea what's happening in the code. I have little to no knowledge in Cheat Engine, i looked up several articles/videos etc for using CE and tried to change the script or look for new variables/addresses/whatever that change as i earn RP. It was working great with FC5 1.02 but sadly with 1.011 it's not the case. I was bursting in joy for being able to play with balanced RP income (since i'm sorta completionist) instead of liberating the entire planet 2 times just by watching the intro pretty much, lol. I had to change one thing because it wasn't working, it was 'MyGainMultiplier' i think that wasn't declared but 'rpGainMultiplier' was written in several places so i changed the first one to the latter. I've been following this thread since summer i think and thankfully one of you guys posted a great table to alter the Resistance Points income by whatever multiplier the user desires. Some of these files are found on cs.rin.ru but i don't know if someone has a complete offlineservicedata.bin. I don't know if it contains the items from the live events but i won't share it since Ubi even bans profiles that share saves even though you can't use them. There is a file that unlocks ubi club items which is called offlineservicedata.bin. It's a bummer not everyone has this stuff. There's just a switch that needs to be flicked for it to appear on your save file. It isn't downloadable DLC, so it should be in the files, right? I've missed a ton of weapons and costumes since I haven't played in a long time.
![how to add zombies to far cry 5 map editor how to add zombies to far cry 5 map editor](https://media.moddb.com/cache/images/mods/1/34/33103/thumb_620x2000/5_map.jpg)
I don't care about the rest since i just want to have the outfit. I only voted on the event that contains the hunter outfit. They held a poll to see what live events to re-do. The community goal was not met so it's the only outfit i miss. Minor bug fix on some Hours of Darkness DLC assetsĮDIT: Well I guess this could be the last update, one of the crash issues was marked as will not fix so maybe there's no further patches planned or at least nothing extensive after this, hard to say but that would usually indicate support is winding down. Removed some folders that were doubled in Lights And Effectsīug fix for texture issues on destructible generic shapesīug fix for Triggers and Actions for Scripting Toolīug fix for map budgets carrying over to new created mapsīug fix for assets changing upon loading the map Minor bug fixes for Far Cry® Arcade menu navigationįixed the Sky Occlusion Setting that did not properly interact with the light level of the map Minor bug fix for Player inventory after some cinematicsįixed minor audio/VO issues in Dead Living Zombies DLCīug fix for Coop Client spawning in the air without the parachute perk when the Host uses Air Drop to fast travelīug fix for Lost on Mars DLC weapons in Arcade Fixed Audio issue that was causing an edge-case crashįixed a connection error bug when the Host of an in-game party created a private sessionįixed a freeze that would occur upon accessing the in-game party menuīug fix for rare stuck black screen upon Fast Travelling in Coopīug fix for error screen when moving an asset outside of map limits in IGE